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12 minutes of the new gameplay The Witcher 3: Wild Hunt

And here is the video The Witcher 3: Wild Hunt with a demonstration of new gameplay moments. The video makes it possible to evaluate the combat system in action, feel the scale of the open world, and also become a witness to several staged scenes. In one of them, Geralt from Rivia, along with his old mentor, Vesmir, saves an unlucky traveler from a griffin who torn his mare to shreds. In another, he takes a bath in the company of pretty maids and is practiced in slander in a conversation with official gentlemen. Well, between the case is investigated by the circumstances of the disappearance of the sorceresses Jennifer.

Perhaps it was this gameplay that developers were going to show us during the evening stream. Or maybe not. In any case, stand with us and follow the updates!

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The Witcher 3: Wild Hunt

The best comments

Well, I don’t know, I personally liked the constant musical accompaniment in 1 part.Suburbs, rain, wind, and I stand and listen to music. Dark water at night already goosebumps.

There are no spoilers by the plot. Local animation and faces improved. The environment is perfect and diverse. Monsters who fly, but can swim – it’s just something. In general, legendary: 3

And I liked that nature, our. Slavic in the game. not jungle there, but right the homeland))) As in the time in the stalker – here the spruce is growing, the birches and oaks came down from the mountains))) Jooked the monsters that they ducked under the veins (offset), and it seemed that Geralt is not much slower than his horse)))))))))))))))))))

In the first witcher, it was possible to sag enemies and bring it to the village and watch how the guard with them fights. There it was possible to get a sword and cut the NPS (except for the plot "green"), but then a hunter would come and cut a herallet, because he is a very lot. There were creatures fighting among themselves, and in theory it was possible to find for example lumberjacks or protein that would have fought with someone and someone would be finished off by someone third

Fiercely plus! In the first part, the music was one of the main components of the atmosphere of the game. In peacetime, a defering tone of location, and in battle, increased the degree of adrenaline with its rhythm.