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Everything you wanted to know from the presentation Starfield Direct

The next large RPG from Bethesda I received my own presentation. Here we have collected the main details, interesting details and system requirements Starfield.

The developers used all available resources and technologies to make the world of the game alive. The moon really rotates around the planets, the player can visit them if he wants.

Each planet will have unique lighting. The system takes into account the type of star, the position of the planet, the density of the atmosphere and other factors.

On locations, as in other games from Bethesda, It is allowed to collect various rubbish and useful items. For example, food will restore health and other parameters. In addition, the player can extract resources from the veins using special tools.

During the study of the planet, you can return to your ship in a couple of seconds, using quick movement.

The developers called NASA-PUNK visual style of the game. It combines high technologies, which in many ways look simple and like analog devices from the era of the first steps in the development of space by humanity.

Players will spend a lot of time in the "Star Map" mode. Here you can find out all the information about the current planet and lay the route to other celestial bodies.

A gravity engine is used to travel between star systems. Each jump spends a certain amount of fuel. To study distant systems, the player must pump his skills and modernize the ship.

Players will surely visit the Megapolis New Atlantis. The main plot of the game will begin here. This city is the largest in the history of the studio Bethesda. There will be many quests, and players will see small plots from the life of local inhabitants.

On Mars, players will find the largest https://noverificationcasinos.co.uk/review/magius-casino/ mining enterprise among the famous worlds in populated by people.

To fill the editor of the characters, the developers conducted a photogrammetry of people of many people of different ages and nationality. The data obtained were processed so as to give the players a wider spectrum of appearance settings. It is also allowed to choose a physique, gait style, hairstyle and so on.

When creating, the player chooses the background, which not only gives possession of three skills, but can also affect the passage.

Also, optionally, you can choose up to three features. The features have both positive and negative sides. For example, the developers showed what will happen if you choose the presence of a devoted fan. The ardent fan of the protagonist to join the team and will even be useful, but you will have to constantly put up with his “fanbo” comments. With the help of the line, you can choose a commitment to one of the religions. If in space you come across a ship of hostile fanatics, there is a chance that you will be released as a follower of the same god. You can also get rid of the selected features during the game.

IN Bethesda decided to create a new skills system for Starfield. Getting a level, the player’s character receives 1 Skill Point. It can be spent on the opening of a new skill in one of the five groups: physical, social, combat, scientific and technical. Skills can be pumped up to 4 levels to open their new properties. To improve it, you must test the test. For example, in order to pump a hacking down to 2 level, you need to hack five locks.

As skills, the developers brought as an example “xenosociosiology”, which allows you to control the mind of an alien fauna. Skill "Training in Jetpak Management" will freeze in the air and perform other maneuvers, in addition to jumping.

The developers tried to make worlds in Starfield plausible, based on the latest NASA data. On planets, players will be able to find resources, unusual animals and vegetation, and of course adventure. Biomas on the planet are located in accordance with how much it is removed from the local star. This also applies to the level of gravity.

IN Starfield The player will be able to assemble his ship on his own, as in some Kerbal Space Program. Each module affects the characteristics and interior of the ship. For the player, he will be a mobile base and home at the same time.

Players will be able to modernize ships to their liking and hire NPC to the team to increase efficiency. The developers tried not to limit players in creativity. If desired, you can create a ship even in the form of a giant robot or spider.

New details for ships can be bought and opened as you pass. Each manufacturer has its own style and main characteristics on which they make the largest rate.

The system of partners will also appear in Starfield. The teammates have skills in managing the systems of ships or organizing work on the advance, where they can be assigned. Also, plot companions will have their own quests lines. If desired, the player’s character will be able to start a romantic relationship. You can also hire partners in spaceport or find during adventure. They can help during research or military missions.

The battles in space will not be light and too arcade, the developers assure. The player must skillfully distribute the energy between shields, engines, lasers and other systems. During shooting, special skills will not only aim at the enemy, but to damage the specific systems of the ship.

If you destroy the ship, you can collect the contents of its hold without leaving the cabin. But there is another option – boarding. The player can dock with a hostile immobilized ship and take it storm. In this case, the player will also receive at his disposal the ship of the offender.

In space you can find shipyards, battleships and cruise liners, by which you can take a walk for your two, find out new stories, take quests and bargain.

The player can visit more than a thousand different planets. They are generated procedurally, landscape, flora and fauna, interesting places are selected. But all these objects are created by hand. Before planting, the planet can be quickly scored to understand what resources here can be found. For their extraction, it is better to build an avanthopost and appoint one of the team members to the head of one of the teams.

For more convenient construction, there is a mode with a flying chamber. Avanposts also need to be developed by creating more advanced buildings and modules for resource production.

Craft machines will not only create objects, but also modify the weapon. Replacement is not only the sight, but also the butt, shops. You can also create new types of ammunition.

The developers created a combat system so that it was dynamic and funny. The game has many different types of weapons with different properties. For example, some have a lot of trunks with laser target indicators, others have a store after reloading it turns into a grenade.